Tags:
Permalink Reply by Anna Chen on December 10, 2010 at 11:16am When I'm writing I can really feel how limited my knowledge of technology is. One of the characters in my attempted novel has created an improved version of Bell's photophone, using a form of laser (although he calls it "light oscillator"). This is actually just a side-kick invention, not the main one in the story, but it's so difficult to get it right! I mean, it's fiction and I don't want to be too "realistic", but on the other hand, it has to be belieavable. I'm sure I'll get it wrong...
Permalink Reply by Michal Wojcik on December 10, 2010 at 10:20pm I always had a soft-spot for Charles Babbage's Analytical Engine, a touring-complete analog computer conceived a century before the first actual computers appeared. The plans for the thing are amazing, and I especially like the idea that telegraph lines could have hooked the things together into a very early form of the internet.
Current story has a neoVictorian "hacker" as its main character. Actually, the story owes more to John Brunner's Shockwave Rider than anything else. (The Difference Engine didn't go far enough into the implications of the AE, I think)
Technology plays a huge part in my stories, without it there would be no story. I use air ships, various weapons, goggles, and steam conveyances typical to the 1880's old west.
Permalink Reply by Sarah Ahiers on December 15, 2010 at 11:57am I'm on the ledge here, because my novel involves a war between a steampunk technologically advanced nation and a sea nation with little to no technology. The MC lives in the sea nation, so he doesn't experience all that much steampunkery (tee hee) but, if the gadgets and tech were completely removed there would be no war and therefore no story. So who knows where that leaves me.
Permalink Reply by Robert D. Gray on December 16, 2010 at 10:06pm I tend to want to make the people the most important element, so I tend to shove technology, even the stuff I find I want to write volumes about, to the side. After all, whats more important, the Veerkamp Vulcan multi barreled pistol, copied by the Confederacy as the Maverick, or the character holding it, using it?
To contradict myself, the Steampunk bedrock is absolutely essential to creating the back story and setting. There I tend to let the technological differences define the turning points from history and my world building. (As most do, I imagine) For example, in my current piece, with the advent of advanced technology, the North handily won the civil war. (With steam-powered mecha, but don't get me started!)
Permalink Reply by Sarah Ahiers on December 17, 2010 at 2:10pm I agree with you here. The technology is interesting, and fun and neccessary, but imho not more than the characters. Without the characters, it's just a steampunk tech manual (which would be AWESOME and i would totally buy that)
Robert D. Gray said:
I tend to want to make the people the most important element, so I tend to shove technology, even the stuff I find I want to write volumes about, to the side. After all, whats more important, the Veerkamp Vulcan multi barreled pistol, copied by the Confederacy as the Maverick, or the character holding it, using it?
To contradict myself, the Steampunk bedrock is absolutely essential to creating the back story and setting. There I tend to let the technological differences define the turning points from history and my world building. (As most do, I imagine) For example, in my current piece, with the advent of advanced technology, the North handily won the civil war. (With steam-powered mecha, but don't get me started!)
Permalink Reply by Alia Gee on December 21, 2010 at 4:42pm
Permalink Reply by Jon Hartless on December 27, 2010 at 12:52pm
Permalink Reply by Jim Placzkiewicz on February 14, 2011 at 1:56pm
Permalink Reply by Helen Ryan on February 14, 2011 at 2:04pm Technology plays a huge part in my stories, without it there would be no story. I use air ships, various weapons, goggles, and steam conveyances typical to the 1880's old west.
That's a very good point -- mine would be mostly Gaslight; though my lead, Drosselmeier, does make automatons, they are "possesed" by spirits, and the series is a subseries of a larger fantasy / magic-driven storyverse.
This, of course, begs the question of whether Gaslight would be considered a wholly separate community from Steampunk or not -- I had considered it a sub-genre, but perhaps not? Now I should to poke around and see if there are more Gaslight-specific comms (or Clockpunk, for that matter), as I have yet to work any steam-power elements into any of my stories .... XD
Permalink Reply by Xeno Gilder on March 18, 2012 at 9:40am When I write a Steampunk story I will use common sense technology, what I mean by that is, no Steam powered computers or airships. I also plan to use other devices like clockwork for the more mundane technologies, prosthetic limbs, etc. But only for the Steampunk characters.
If I add some extraterrestrial enemy into the mix, then obviously they don't have to be limited to what could be achieved by the people in the Steampunk world.
Gwen Ellery commented on Paul Marlowe's blog post Literary Award Shortlist for "Ether Frolics"
S.C. Barrus replied to Gavin Wilson's discussion Wattpad: a new approach to writing and reading.
S.C. Barrus replied to Maeve Alpin's discussion Interview on Steamed - Dawn Donatis-Steampunk stained-glass artist
S.C. Barrus replied to Kevin Steil's discussion The Steampunk Museum Needs You!
S.C. Barrus posted a blog post© 2013 Created by Lia Keyes.
